Loading Screens facts
While investigating facts about Loading Screens Fortnite and Loading Screens Season 8, I found out little known, but curios details like:
There was a 20 year patent on mini games during loading screens that recently expired last year. This is why all loading screens aren't interactive and usually only contain flavour or lore text.
how to collect fortnite letters in loading screens?
We hear songs that get stuck in our head while performing tasks that require a "low cognitive load", such as showering or getting dressed. Our brain uses these songs as a "screen saver" to keep us entertained while our brain is essentially idle.
What if life had loading screens?
In my opinion, it is useful to put together a list of the most interesting details from trusted sources that I've come across answering what happens during loading screens. Here are 18 of the best facts about Loading Screens Season 9 and Loading Screens Season 7 I managed to collect.
what causes infinite loading screens?
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Namco has a US patent on having mini-games inside of their game's loading screens; this is why most games have such boring loading screens
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Namco filed a patent in 1995 prohibiting other game developers from inserting playable mini-games on their loading screens for the past 20 years.
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The more games you played on the PS2 Console, the more towers flowed in the loading screen. The longer you played represented how high the towers went.
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In the 1990s Namco was granted a general patent for providing an auxiliary game (like Galaxian) during a loading screen, meaning that kids across the planet have spent millions of combined hours staring at loading screens thanks to Namco
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Namco copyrighted the right to have mini games during a video games loading screen. This patent expires this year (2015)
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God of War (2018) was done in a single shot with no loading screens or fade-to-black between gameplay and cutscenes.
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Developers could have been putting minigames in loading screens for us to play while we wait for the proper game to load, but Namco took out a patent for it 20 years ago, preventing any developers from doing so.
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The Jak and Daxter games were the first to have an unbroken 3D world - making the franchise groundbreaking in its technology. This means that there were no loading screens to break up the play.
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One of the early computer viruses struck British Telecom in the 1980s causing its employees' machines to periodically cease their normal tasks and appear to transform themselves into front-loading washers. The virus produced pictures that made the screens look like spinning washtubs.
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There is a game about sex-ed designed for teenagers, with characters such as "Wonder Vag," "Captain Condom," and "The Sperminator." If you get a question wrong, The Sperminator shoots his load on your screen.
Why are gta 5 loading screens so long?
You can easily fact check why are fallout 4 loading screens so long by examining the linked well-known sources.
Until recently Namco held a patent that kept anyone but them from including minigames in loading screens, effectively reducing the amount of time I could have been playing video game by 10%
Because Namco owns the patent of having mini-games during a loading screen, the Loading Screen will always be what it is. - source
Namco holds the patent for having mini games in loading screens. - source
The original playstation had the ability to play minigames instead of load screens, but because Namco created a patent for it, no one else could use the feature.
Namco patented minigames during loading screens, thanks Namco! - source
When did loading screens come out in fortnite?
Namco had a patent on mini games on loading screens.