Nintendo 64 facts
While investigating facts about Nintendo 64, I found out little known, but curios details like:
The iconic Goldeneye 007 for the Nintendo 64 was created by only 9 people.... and 8 of them had never once worked on a video game before!
The Legend Of Zelda: Ocarina Of Time for the Nintendo 64 is the only game to ever get a 99 rating on Metacritic making it the best rated game of all time
In my opinion, it is useful to put together a list of the most interesting details from trusted sources that I've come across. Here are 33 of the best facts about Nintendo 64 I managed to collect.
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Final Fantasy VII was originally planned for the Nintendo 64, but its cartridge-based system couldn't handle what they wanted the game to do and Nintendo refused to listen to Square Enix' advice of using CD-ROMs, so they jumped ship to the then in development Sony Playstation
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Nintendo 64 software rarely took advantage of 64-bit data precision operations. N64 game-titles generally used faster (and more compact) 32-bit data-operations. 32-bit code executed faster and required less storage space (which was at a premium on the N64's cartridges).
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Three of the top four greatest videogames of all time, as ranked in 55 gaming publications, are on the Nintendo 64
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The iQue Player, an version of the Nintendo 64 developed by Nintendo and Chinese-American scientist Wei Yen and released in 2003. The system itself was self-contained in the controller. Games for the system were loaded through a memory card and could only be bought through kiosks and online
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The Sega Saturn had almost TWICE as many games released than the Nintendo 64
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Netscape created a 20-page concept pitch for an online gaming network to Nintendo for the Nintendo 64 console. "If they had shipped a year earlier, we probably would have done that instead of Netscape."
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The Nintendo 64 Disk Drive add-on was so close to being released in the United States that there were retail-ready prototypes made.
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The "Klobb" gun in GoldenEye 007 on the Nintendo 64 was named after Ken Lobb, one of the designers
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In 1998, after the ocarina was prominently featured in the Nintendo 64 video game The Legend of Zelda: Ocarina of Time, it attracted a marked increase in interest and a dramatic rise in sales of the instrument worldwide.
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the Nintendo 64 Controller was too complex to model digitally using the computers of the 90s.
What is true about nintendo 64?
You can easily fact check it by examining the linked well-known sources.
Bender's brain is made up of a 6502 Processor, the same processor used in the Apple II, Commodore 64 and Nintendo Entertainment System
Morita Shogi 64 The Only Nintendo 64 Game With A Built in Modem - source
The Rabbit found in Super Mario 64 for the Nintendo 64 aka MIPS (Microprocessor without Interlocked Pipeline Stages) was named after the type of processor used in the Nintendo 64. - source
The 64DD, a magnetic disk drive for the Nintendo 64 that plays only ten software titles. The 64DD was packaged with the Randnet starter kit that included a modem with internet surfing capabilities.
The Nintendo 64 Logo has exactly 64 sides and 64 vertices - source
Apple had created a video game console with Bandai, to rival the Nintendo 64 and Playstation.
The reason Superman 64 for Nintendo 64 was so poorly designed was mostly because DC Comics forced the developer to disable Superman's ability to hurt any human in the game, forcing a near total re-do of the would-be sandbox game.
After Star Fox 2 on the SNES was cancelled so as not to compete with the N64 (which would not be released for another year and a half) Nintendo re-used much of the Star Fox 2 code for Star Fox 64 without paying developer Argonaut Software for it.
Exactly 20 years ago in 1996, Nintendo 64 went on sale in Japan
The Nintendo 64 lost a lot of 3rd party support by choosing to go with cartridges instead of discs, they also lost the company square enix. (thus final fantasy)
Nintendo 64 was developed by Silicon Graphics. The games were programmed by Sgi computers.