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Shigeru Miyamoto facts

While investigating facts about Shigeru Miyamoto Net Worth and Shigeru Miyamoto Biography, I found out little known, but curios details like:

Shigeru Miyamoto, creator of such Nintendo games as Mario, Donkey Kong, and Zelda, has a hobby of guessing the measurements of objects, then checking to see if he was correct. He enjoys the hobby so much he carries a tape measure with him everywhere.

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The Legend of Zelda was principally inspired by creator Shigeru Miyamoto's explorations as a young boy in the hillsides, forests, and caves surrounding his childhood home in Sonobe, Japan where he ventured into forests with secluded lakes, caves, and rural villages.

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In my opinion, it is useful to put together a list of the most interesting details from trusted sources that I've come across answering what was shigeru miyamoto childhood like. Here are 41 of the best facts about Shigeru Miyamoto Games and Shigeru Miyamoto Dead I managed to collect.

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  1. When Shigeru Miyamoto was a child, he didn't have any toys or TV so he would spend his time roaming the countryside unsupervised. One day, he found a deep dark hole. He grabbed a lantern and discovered a miniature cave system. This experience formed the spiritual basis of The Legend of Zelda

  2. Shigeru Miyamoto, creator of Super Mario Bros. and Donkey Kong, is not allowed to bike to work because his safety is too important to Nintendo

  3. Nintendo’s Shigeru Miyamoto as a hobby guesses the measurements of an object and seeing if he is right with a tape measure he always carries with him

  4. During testing of The Legend of Zelda in 1986, the testers complained that the game was too confusing and that they kept getting lost. As a result of this, Shigeru Miyamoto decided to make the game even harder by starting off the player without a weapon.

  5. Shigeru Miyamoto, creator of the Super Mario series, was shocked by the violence in the game GoldenEye 007 and suggested the game end with Bond visiting his enemies in the hospital and shaking their hands

  6. Mario/Zelda creator Shigeru Miyamoto does not appear on Japanese television as to remain anonymous. As a result he is recognised more often by foreign tourists than Japanese people

  7. Donkey Kong was named because Shigeru Miyamoto thought 'Donkey' meant 'Stupid in English. Miyamoto thought the name would convey a sense of 'stupid ape' to an American audience. When he presented the name to Nintendo of America, he was laughed at, but the name stuck.

  8. The voice of Mario wanted to play Legend of Zelda's Link, but series creator Shigeru Miyamoto said no.

  9. Nintendo had been struggling to enter the arcade game market and its president Hiroshi Yamauchi hired game designer Shigeru Miyamoto to design a game - which went on to become Donkey Kong.

  10. Mario's full name is "Mario Mario" and in similar fashion, Link's full name is "Link Link", according to creator Shigeru Miyamoto

shigeru miyamoto facts
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The Shigeru Miyamoto, the Super Mario creator, suggested GoldenEye 007 end with handshakes of Bond's enemies in a hospital because he felt the game was too violent. Ultimately, Rare went in a different direction but toned down the blood.

Mario and Link were both created by Shigeru Miyamoto, who designed both the Mario Bros, and the Legend of Zelda franchises.

Super Mario Bros and Legend of Zelda creator Shigeru Miyamoto created a maze game in 1984 called Devil World. Though it had inventive graphics and fun game play, it remains Miyamoto’s only game to never be localized in America due to its satanic and religious imagery. - source

Shigeru Miyamoto has said that he took inspiration for Link's appearance from Disney characters.

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Mario Creator Shigeru Miyamoto Has Been Knighted

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According to Shigeru Miyamoto in the games Mario is only “24-25 years old”

Mario is only around 24 or 25 years old, by word of Shigeru Miyamoto.

Shigeru Miyamoto had wanted to introduce Yoshi as early as Super Mario Bros(NES) but was limited by capabilities, he tried again in Super Mario 3 but when he couldn't, he asked game designer Takashi Tezuka to design two power-ups to make up for this limitation, the raccoon and frog power-ups.

Shigeru Miyamoto, creator of Super Mario, was shocked by the level of violence in the N64 game GoldenEye 007. He proposed that James Bond should meet up with all his foes in the hospital at the end of the game and shake their hands.

The Nintendo arcade game Donkey Kong was originally conceived as a Popeye video game by Shigeru Miyamoto. However, due to licensing disagreements with King Features, this idea was scrapped.

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Shigeru Miyamoto (creator of Mario and Zelda, and DK) was not a huge fan of Donkey Kong Country, calling the game play "mediocre."

Mario is only 24 years old, according to his creator Shigeru Miyamoto

Shigeru Miyamoto wanted every single game on the n64 to feature a penguin. Nintendo had difficulty getting developers to agree to this practice, and the idea was eventually dropped entirely.

There is a 1992 Japanese magazine interview between Mario creator Shigeru Miyamoto and My Neighbor Totoro creator Hayao Miyazaki where Miyazaki told Miyamoto about his video game idea

Three British teenagers helped teach Nintendo how to program Star Fox (also Shigeru Miyamoto used to smoke?!)

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Super Mario creator Shigeru Miyamoto put mustaches on Mario and Luigi so that players can tell where their noses were on the original 8-bit art.

Shigeru Miyamoto, creator of Nintendo’s Super Mario Bros. is pretty dang good at guitar.

Shigeru Miyamoto mentioned his inspiration for creating Mario Bros. was from the game he helped developed titled Spartin X (Kung-Fu Master in the U.S.), a tie-in to a Jackie Chan movie titled Wheels on Meals.

In the early stages of developing Donkey Kong, Shigeru Miyamoto wanted to use characters from Popeye in the game. Unable to acquire a license, he created the characters Jumpman, Pauline, and Donkey Kong instead. The former two would later become Mario and Peach.

Before using Captain Toad, the director of the game asked Shigeru Miyamoto if he could use Link for the levels in Super Mario 3D World and in Captain Toad: Treasure Tracker.

Shigeru Miyamoto based The Legend of Zelda on his experiences as a child, where he explored nearby fields, woods and caves; each Zelda title embodies this sense of exploration. Becoming lost amid the maze of sliding doors in his family home was recreated in Zelda‍ '​s labyrinthine dungeons.

Shigeru Miyamoto (Donkey Kong, Mario, Zelda) mentored Satoshi Tajiri during the creation process of Pokemon Red/Blue

Shigeru Miyamoto, creator of Mario, Zelda, Pikmin, and Starfox was asked about the popularity of the Halo series in the United States and claimed: "I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to."

Shigeru Miyamoto, the Man Behind Mario, Isn’t Allowed to Ride a Bike

Shigeru Miyamoto, after hearing the title screen music for Plok! on the SNES, supposedly didn't believe it was coming from a regular SNES and that the composer, Tim Follin, had modified the sound chip

The name “Koopa”—a turtle-like race of characters (e.g., Bowser) in Nintendo’s Mario franchise—is an anglicized version of Japanese word for the Korean dish gukbap. Shigeru Miyamoto had considered the Japanese words for bibimbap & yukhoe for the name of the character too (Bibinba & Yukke).

Famed Nintendo game creator Shigeru Miyamoto has a hobby of guessing the measurements of objects, then checking to see if he was correct, and apparently carries a tape measure with him everywhere

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